A simple "Candy Crush" clone in C++.
This game development is purely for educational purpose and it comes with many mistakes, but it was a very good exercise to learn C++ and game development from the basics.
I used Code::Blocks as IDE and C++ compiler.
I had a lot of fun looking for sounds, images, fonts and sprites in opengameart.org. I also implemented a rudimentary UI and splash screen with instructions.
A complicated part was to show the fuse animation and make it follow a defined path on the screen. I am very proud of how it turned out.
"Cirase Game" is my fake game studio name, inspired by the dialect name 'cirase' from south of Italy. Cirase is how we call cherries :D
A Windows executable is available in the releases tab.