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Fixed bug in gamecontrollermappingdialog class
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juliagoda committed Aug 25, 2018
1 parent dfa6b82 commit 87ff004
Showing 1 changed file with 20 additions and 10 deletions.
30 changes: 20 additions & 10 deletions src/gamecontrollermappingdialog.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -437,12 +437,22 @@ QString GameControllerMappingDialog::bindingString(SDL_GameControllerButtonBind

QString temp = QString();

switch(bind.bindType)
{
case SDL_CONTROLLER_BINDTYPE_BUTTON:
temp.append(QString("Button %1").arg(bind.value.button+1));
break;

case SDL_CONTROLLER_BINDTYPE_AXIS:
temp.append(QString("Axis %1").arg(bind.value.axis+1));
break;

if (bind.bindType != SDL_CONTROLLER_BINDTYPE_NONE)
{
case SDL_CONTROLLER_BINDTYPE_HAT:
temp.append(QString("Hat %1.%2").arg(bind.value.hat.hat+1)
.arg(bind.value.hat.hat_mask));
break;

}
}

return temp;
}
Expand All @@ -453,24 +463,24 @@ QList<QVariant> GameControllerMappingDialog::bindingValues(SDL_GameControllerBut

QList<QVariant> temp;

if (bind.bindType != SDL_CONTROLLER_BINDTYPE_NONE)
{
switch(bind.bindType)
{
case SDL_CONTROLLER_BINDTYPE_BUTTON:
temp.append(QString("Button %1").arg(bind.value.button+1));
temp.append(QVariant(0));
temp.append(QVariant(bind.value.button));
break;

case SDL_CONTROLLER_BINDTYPE_AXIS:
temp.append(QString("Axis %1").arg(bind.value.axis+1));
temp.append(QVariant(bind.value.axis+1));
temp.append(QVariant(0));
break;

case SDL_CONTROLLER_BINDTYPE_HAT:
temp.append(QString("Hat %1.%2").arg(bind.value.hat.hat+1)
.arg(bind.value.hat.hat_mask));
temp.append(QVariant(-bind.value.hat.hat-1));
temp.append(QVariant(bind.value.hat.hat_mask));
break;
}
}


return temp;
}
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