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The first event simply disables the use key, making players unable to place blocks, use items, open chests, etc.
The second event automatically holds down the use key, resulting in players constantly placing blocks, using items, and opening chests etc. I included some code to make it possible for players to move away from e.g. a chest after they close it, as otherwise the event would cause the chest to just be reopened the next tick making the player stuck in the chest until the event ends. I am unsure about the displayed name for this event, and open for suggestions.