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Spoof Ampere instead of Ada or later for certain DLSS versions to prevent failing DLSS initialization.
Spoof Pascal instead of Turing or later when detecting Monster Hunter World to prevent startup crashes.
Add several new entry points for querying GPU attributes using NVML (GPU core count, PCIe link width, IRQ). Most of those require wine-nvml v0.2.
Re-implement several entry points for querying GPU system information using newer NVML methods (thermal states, dynamic performance states, BUS type). Those newer NVML methods better match their NVAPI counterparts and result in a more complete implementation of those entry points. This requires wine-nvml v0.2.
Fix build error when building with GCC 12.
Add internal optimizations (smaller compile units, code formatting with clang-format).