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Landscaping documentation

Documentation for the Unreal Engine plugin

Import Raster Files

  • Import GIS Raster Data like GeoTiff, ASCII, HGT into Unreal Engine
  • Generate single Landscapes or huge Open Worlds with World Composition or World Partition from real Earth Digital Terrain Models (DTM)

Import Vector Files

  • Import GIS Shapefiles to generate weightmaps and Actors from Blueprints or with Unreal Engine's Spline Component

Automate Open World Tools

  • Automate Procedural Foliage Spawner for World Composition

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Documentation for Unreal Engine Landscaping Plugin

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