This is a release of Quake Level Design Starter Kit. For comprehensive details about the project and setup guidance, please refer to the instructions.
Features
The current version of QLDSK includes the following set of applications, tools and extras:
Applications
-
TrenchBroom, Kristian Duske [Website]
Commit: 4d631aa8c0 pushed by Kristian Duske on 2024-12-29
Message:Merge pull request #4747 from TrenchBroom/4746
Branch:master
Repository: https://github.com/TrenchBroom/TrenchBroom -
ericw-tools, Eric Wasylishen [Documentation]
Commit: bbe39c7c82 pushed by Eric Wasylishen on 2024-12-27
Message:bspfile: make conversion operators/constructors explicit
Branch:brushbsp
Repository: https://github.com/ericwa/ericw-tools
Tools
-
Ironwail, Andrei Drexler [Twitter]
Commit: cf2e43b63c pushed by Prokopiy19 on 2024-12-01
Message:Rich Presence: show mapname if levelname is empty (#365)
Branch:master
Repository: https://github.com/andrei-drexler/ironwail -
Quake CLI Tools, Joshua Skelton [Website] [Usage]
Commit: af28382995 pushed by Joshua Skelton on 2023-11-20
Message:Remove --onefile. Breaks packaing + makes install much larger.
Branch:master
Repository: https://github.com/joshuaskelly/quake-cli-tools -
goldutil, Léo Peltier
Commit: 684361ad95 pushed by Léo Peltier on 2024-11-19
Message:Update changelog
Branch:master
Repository: https://github.com/L-P/goldutil
Extras
Quake
- Prototype WAD, Aleksander Marhall [Slipseer]
- Quake Palette, Spiney [Quake Wiki]
- TrenchBroom Quake Map Source, Atul Varma [The Level Design Book]
GoldSrc
- Digit's Developer Textures, Digit404 [GameBanana]