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New and Updated Zones #120

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merged 4 commits into from
Oct 26, 2023
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etan311
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@etan311 etan311 commented Oct 25, 2023

Base and WakingForest updated
Harbor added
tilesheet improvements

Base and WakingForest updated
Harbor added
tilesheet improvements
@jonathaneeckhout
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jonathaneeckhout commented Oct 25, 2023

It looks great, I love the feel when walking around in the world.

Tested:
image
collisions on these cliffs/chasms are missing.

Open question:

Should we reduce the amount of chasms inside the forest?

I have the feeling that too much of these chasms can be exploited by ranged players.
Also it makes it harder for the enemy AI to wander around in the world.

@jonathaneeckhout
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Conclusion from the discussion on Discord:

  • Fix the chasm collision
  • I will merge it if fixed
  • We will add some moldeddurvars around the cave
  • Lumbercamp will be added later

added missing collisions
minor map changes
@jonathaneeckhout jonathaneeckhout merged commit 997c4bb into jonathaneeckhout:main Oct 26, 2023
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2 participants