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Update README.md
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jianjieluo authored Jun 27, 2018
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Expand Up @@ -47,7 +47,11 @@ We mainly use issue && project to manage development in the futrue. The document

## How to Run Demo

### 1. Build from the Source
### 1. Download the Binary File in Release

[Release List](https://github.com/longjj/MineCube/releases)

### 2. Build from the Source

1. Create a new directory `3rd_party` at root.
2. Download and unzip `glad`, `glfw`, `glm`, `imgui` dependences following the URL above.
Expand All @@ -67,15 +71,15 @@ Now your `3rd_party` looks like:

5. Use Cmake to generate your project file.

#### 1.1 Windows (Visual Studio 2015 or higher)
#### 2.1 Windows (Visual Studio 2015 or higher)

1. Use Cmake-gui to generate the `build/` dir.
2. Open it in Visual Studio, set `MineCube` as Startup Project.
3. Compile it and run the program.

> You might need to modify the shaders' path in `demo.cpp`
#### 1.2 Mac OS
#### 2.2 Mac OS

1. Generate the `build/` dir and enter it

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