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fix: usecallback to fix render too many times, button,animatingnumbers,avatar,audio; and fix avatargroup when length > maxsize #2628
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Original file line number | Diff line number | Diff line change |
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@@ -16,7 +16,7 @@ const Demo2 = () => { | |
Math.random() * 89 + 10 | ||
)}` | ||
) | ||
}, 30000) | ||
}, 3000) | ||
}, []) | ||
return ( | ||
<Cell | ||
|
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -16,7 +16,7 @@ const Demo2 = () => { | |
Math.random() * 89 + 10 | ||
)}` | ||
) | ||
}, 30000) | ||
}, 3000) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 🛠️ Refactor suggestion 考虑间隔时间的影响 将更新间隔从30秒减少到3秒可能会对性能和用户体验产生影响。
建议:
您是否考虑过使用一个常量或配置变量来定义这个间隔时间?例如: const UPDATE_INTERVAL = 3000; // milliseconds
useEffect(() => {
setInterval(() => {
// ... existing code ...
}, UPDATE_INTERVAL);
}, []); 这样可以提高代码的可维护性和灵活性。 |
||
}, []) | ||
return ( | ||
<Cell | ||
|
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🛠️ Refactor suggestion
考虑间隔时间的影响
将间隔时间从30秒减少到3秒可能会对用户体验和性能产生以下影响:
建议:
useCallback
来优化setEndNumer
函数。requestAnimationFrame
代替setInterval
以获得更好的性能。您是否需要我为这些建议提供具体的代码实现?