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jdeblese/gbcpu
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An implementation of the Nintendo Gameboy (TM) instruction set based on information in the "Gameboy (TM) CPU Manual" and various other sources. Accurately modeling the behaviour -- speed, operations, etc -- rather than duplicating the actual hardware is the goal. The design centers on an 8-bit ALU and a 16-bit register file with minimal arithmetic functionality.
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A CPU and peripherals implementing the Gameboy (TM) instruction set and functionality
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