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ShaderLibrary
ShaderLibrary PublicThis is a collection of shaders written in HLSL using Evergine.
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RayTracingInAWeekend
RayTracingInAWeekend PublicC# implementation of Ray tracing in a weekend by Peter Shirley
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ComputeRayTracing
ComputeRayTracing PublicCompute Shader of Ray tracing in a weekend by Peter Shirley based on WaveEngine 3.0 low level API
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