Releases: jbusfield/SubmersedVR
BZ Version 0.7.0 - 2023-11-29
Setup Guide
Make sure you have BepInEx for Subnautica Below Zero (https://github.com/toebeann/BepInEx.SubnauticaZero/releases/latest/download/BepInEx.zip) installed and setup. If you play with mods on Subnautica Below Zero it should already be installed.
You can also get the latest zip from
https://github.com/toebeann/BepInEx.SubnauticaZero/releases/tag/v5.4.21-payload.1.5.1
or from
https://www.nexusmods.com/subnauticabelowzero/mods/344?tab=files
Also make sure you don't have any other Below Zero VR mods installed, since they aren't compatible.
Download the latest version of the SubmersedVR Below Zero mod from here. It's called SubmersedVR_BZ_0.7.0.zip
Copy the whole contents of the zip file into your SubnauticaZero folder e.g. C:\SteamLibrary\steamapps\common\SubnauticaZero
You can find the location of your game in steam by right-clicking it, then -> Properties -> Local Files -> Browse.
When updating, make sure to overwrite all the files when asked by the copy dialog.
Start the game within SteamVR or the Steam Library.
IMPORTANT: For Oculus Rift or Oculus Link/Airlink Users: You have to force the SteamVR runtime by adding -vrmode openvr to the advanced launch options of the Subnautica Below Zero game (See https://help.steampowered.com/en/faqs/view/7D01-D2DD-D75E-2955). Please make sure you did that before launching the game. (Virtual Desktop should work just fine as is)
New Features/Fixes
Proper Ambient Occlusion is now supported and can be turned on by going to the Graphics tab in Settings. Thank you so much to xMcCARYx and moose for pointing me in the right direction and suggesting appropriate optimizations.
Movement direction now has an additional "Left Hand" option in Settings
Credit/Thanks
This is of course Okabintaro's SubmersedVR mod to which a bit of additional code specific to BZ has been added. All credit goes to him. Thanks also to MrPurple6411 for his GlobalGameManagerVRPatcher which adds VR back into the game (https://github.com/elliotttate/Bepinex-Tools/tree/main/GlobalGameManagerVRPatcher) and the guys at https://www.nexusmods.com/subnauticabelowzero/mods/118 for inspiration and code snippets.
BZ Version 0.6.0 - 2023-11-16
Setup Guide
Make sure you have BepInEx for Subnautica Below Zero (https://github.com/toebeann/BepInEx.SubnauticaZero/releases/latest/download/BepInEx.zip) installed and setup. If you play with mods on Subnautica Below Zero it should already be installed.
You can also get the latest zip from
https://github.com/toebeann/BepInEx.SubnauticaZero/releases/tag/v5.4.21-payload.1.5.1
or from
https://www.nexusmods.com/subnauticabelowzero/mods/344?tab=files
Also make sure you don't have any other Below Zero VR mods installed, since they aren't compatible.
Download the latest version of the SubmersedVR Below Zero mod from here. It's called SubmersedVR_BZ_0.6.0.zip
Copy the whole contents of the zip file into your SubnauticaZero folder e.g. C:\SteamLibrary\steamapps\common\SubnauticaZero
You can find the location of your game in steam by right-clicking it, then -> Properties -> Local Files -> Browse.
When updating, make sure to overwrite all the files when asked by the copy dialog.
Start the game within SteamVR or the Steam Library.
IMPORTANT: For Oculus Rift or Oculus Link/Airlink Users: You have to force the SteamVR runtime by adding -vrmode openvr to the advanced launch options of the Subnautica Below Zero game (See https://help.steampowered.com/en/faqs/view/7D01-D2DD-D75E-2955). Please make sure you did that before launching the game. (Virtual Desktop should work just fine as is)
New Features/Fixes
You can optionally turn off the laser pointer for greater immersion.
Added Physical Driving adjustment options
You can now make adjustments to piloting control angles and sensitivity. In addition, the SnowFox accelerator can be inverted and the SeaTruck left hand control can be changed from horizontal grip to vertical grip (although the hand animation will remain the same).
Please see previous release notes for more information on Physical Driving
Credit/Thanks
This is of course Okabintaro's SubmersedVR mod to which a bit of additional code specific to BZ has been added. All credit goes to him. Thanks also to MrPurple6411 for his GlobalGameManagerVRPatcher which adds VR back into the game (https://github.com/elliotttate/Bepinex-Tools/tree/main/GlobalGameManagerVRPatcher) and the guys at https://www.nexusmods.com/subnauticabelowzero/mods/118 for inspiration and code snippets.
BZ Version 0.3.0 - 2023-09-08
Setup Guide
Make sure you have BepInEx for Subnautica Below Zero (https://github.com/toebeann/BepInEx.SubnauticaZero/releases/latest/download/BepInEx.zip) installed and setup. If you play with mods on Subnautica Below Zero it should already be installed.
You can also get the latest zip from
https://github.com/toebeann/BepInEx.SubnauticaZero/releases/tag/v5.4.21-payload.1.5.1
or from
https://www.nexusmods.com/subnauticabelowzero/mods/344?tab=files
Also make sure you don't have any other Below Zero VR mods installed, since they aren't compatible.
Download the latest version of the SubmersedVR Below Zero mod from here. It's called SubmersedVR_BZ_0.3.0.zip
Copy the whole contents of the zip file into your SubnauticaZero folder e.g. C:\SteamLibrary\steamapps\common\SubnauticaZero
You can find the location of your game in steam by right-clicking it, then -> Properties -> Local Files -> Browse.
When updating, make sure to overwrite all the files when asked by the copy dialog.
Start the game within SteamVR or the Steam Library.
IMPORTANT: For Oculus Rift or Oculus Link/Airlink Users: You have to force the SteamVR runtime by adding -vrmode openvr to the advanced launch options of the Subnautica Below Zero game (See https://help.steampowered.com/en/faqs/view/7D01-D2DD-D75E-2955). Please make sure you did that before launching the game. (Virtual Desktop should work just fine as is)
New Features/Fixes
Added UI and game world Haptics as an option in SubmersedVR Settings
Added Snap turning option for Prawn Suit and SnowFox
Added hand based directional control as an option instead of head based control
Credit/Thanks
This is of course Okabintaro's SubmersedVR mod to which a bit of additional code specific to BZ has been added. All credit goes to him. Thanks also to MrPurple6411 for his GlobalGameManagerVRPatcher which adds VR back into the game (https://github.com/elliotttate/Bepinex-Tools/tree/main/GlobalGameManagerVRPatcher) and the guys at https://www.nexusmods.com/subnauticabelowzero/mods/118 for inspiration and code snippets.
BZ Version 0.2.0 - 2023-08-28
Setup Guide
Make sure you have BepInEx for Subnautica Below Zero (https://github.com/toebeann/BepInEx.SubnauticaZero/releases/latest/download/BepInEx.zip) installed and setup. If you play with mods on Subnautica Below Zero it should already be installed.
You can also get the latest zip from
https://github.com/toebeann/BepInEx.SubnauticaZero/releases/tag/v5.4.21-payload.1.5.1
or from
https://www.nexusmods.com/subnauticabelowzero/mods/344?tab=files
Also make sure you don't have any other Below Zero VR mods installed, since they aren't compatible.
Download the latest version of the SubmersedVR Below Zero mod from here. It's called SubmersedVR_BZ_0.2.0.zip
Copy the whole contents of the zip file into your SubnauticaZero folder e.g. C:\SteamLibrary\steamapps\common\SubnauticaZero
You can find the location of your game in steam by right-clicking it, then -> Properties -> Local Files -> Browse.
When updating, make sure to overwrite all the files when asked by the copy dialog.
Start the game within SteamVR or the Steam Library.
IMPORTANT: For Oculus Rift or Oculus Link/Airlink Users: You have to force the SteamVR runtime by adding -vrmode openvr to the advanced launch options of the Subnautica Below Zero game (See https://help.steampowered.com/en/faqs/view/7D01-D2DD-D75E-2955). Please make sure you did that before launching the game. (Virtual Desktop should work just fine as is)
New Features/Fixes
Textures and animations now display correctly. (Thanks ihatetn931!)
Tool grip angles have been updated.
Full body support added under VR options.
Credit/Thanks
This is of course Okabintaro's SubmersedVR mod to which a bit of additional code specific to BZ has been added. All credit goes to him. Thanks also to MrPurple6411 for his GlobalGameManagerVRPatcher which adds VR back into the game (https://github.com/elliotttate/Bepinex-Tools/tree/main/GlobalGameManagerVRPatcher) and the guys at https://www.nexusmods.com/subnauticabelowzero/mods/118 for inspiration and code snippets.
BZ Version 0.5.0 - 2023-09-22
Setup Guide
Make sure you have BepInEx for Subnautica Below Zero (https://github.com/toebeann/BepInEx.SubnauticaZero/releases/latest/download/BepInEx.zip) installed and setup. If you play with mods on Subnautica Below Zero it should already be installed.
You can also get the latest zip from
https://github.com/toebeann/BepInEx.SubnauticaZero/releases/tag/v5.4.21-payload.1.5.1
or from
https://www.nexusmods.com/subnauticabelowzero/mods/344?tab=files
Also make sure you don't have any other Below Zero VR mods installed, since they aren't compatible.
Download the latest version of the SubmersedVR Below Zero mod from here. It's called SubmersedVR_BZ_0.5.0.zip
Copy the whole contents of the zip file into your SubnauticaZero folder e.g. C:\SteamLibrary\steamapps\common\SubnauticaZero
You can find the location of your game in steam by right-clicking it, then -> Properties -> Local Files -> Browse.
When updating, make sure to overwrite all the files when asked by the copy dialog.
Start the game within SteamVR or the Steam Library.
IMPORTANT: For Oculus Rift or Oculus Link/Airlink Users: You have to force the SteamVR runtime by adding -vrmode openvr to the advanced launch options of the Subnautica Below Zero game (See https://help.steampowered.com/en/faqs/view/7D01-D2DD-D75E-2955). Please make sure you did that before launching the game. (Virtual Desktop should work just fine as is)
New Features/Fixes
Added Physical Driving option to Submersed VR options.
Piloting vehicles works similar to piloting in No Mans Sky where you should rest your arms on the armrest of a chair with your wrists hanging off of the end and use small wrist movements to control the vehicle.
Snow Fox
While gripping the right handlebar, twist your hand backward to throttle up and move forward ( like a real motorcycle). Twist your hand the opposite way to move backwards.
Push the right hand forward to turn left or backward to move right. The left hand can also be used to grip the left handlebar and the force on the two handlebars are averaged when using the left hand at the same time. To move left or right instead of turning left or right, press the A button while making the turn motions.
Jump is done by pressing down on the left thumbstick and speed boost is done by pressing down on the right thumbstick. Both actions can be performed at the same time.
Prawn Suit
While gripping the right control, rotate your hand to the left or right keeping your fingers forward to turn left or right.
While gripping the left control, rotate your left hand left or right while keeping your fingers forward to move left or right. Tilt your left hand forward or backward to move forward or backward.
The A button is the Jump button while piloting the Prawn Suit
SeaTruck
Be sure to hold your physical hands in the same orientation that the hands appear in Subnautica. This means your physical left hand will have your knuckles facing up while your physical right hand will have your knuckles facing to the right.
Tilting your right hand left or right while keeping your fingers forward will turn the SeaTruck left or right.
Tilting your right hand forward or backward will tilt the SeaTruck down or up. To move the SeaTruck up or down instead of tilting up or down, press the A button while making the same motions.
Tilt your left hand forward or backward while gripping the left control to move the SeaTruck forward or backward.
To move the SeaTruck left or right, twist your left hand left or right while keeping you knuckles facing up.
Remember to keep your arms fixed on the armrest and simply make a slight twisting motion with your wrists.
If your hands aren't comfortably lining up with the vehicle controls, you can adjust your positioning within the vehicle using the Comfort options in the Settings
Credit/Thanks
This is of course Okabintaro's SubmersedVR mod to which a bit of additional code specific to BZ has been added. All credit goes to him. Thanks also to MrPurple6411 for his GlobalGameManagerVRPatcher which adds VR back into the game (https://github.com/elliotttate/Bepinex-Tools/tree/main/GlobalGameManagerVRPatcher) and the guys at https://www.nexusmods.com/subnauticabelowzero/mods/118 for inspiration and code snippets.
BZ Version 0.4.0 - 2023-09-16
Setup Guide
Make sure you have BepInEx for Subnautica Below Zero (https://github.com/toebeann/BepInEx.SubnauticaZero/releases/latest/download/BepInEx.zip) installed and setup. If you play with mods on Subnautica Below Zero it should already be installed.
You can also get the latest zip from
https://github.com/toebeann/BepInEx.SubnauticaZero/releases/tag/v5.4.21-payload.1.5.1
or from
https://www.nexusmods.com/subnauticabelowzero/mods/344?tab=files
Also make sure you don't have any other Below Zero VR mods installed, since they aren't compatible.
Download the latest version of the SubmersedVR Below Zero mod from here. It's called SubmersedVR_BZ_0.4.0.zip
Copy the whole contents of the zip file into your SubnauticaZero folder e.g. C:\SteamLibrary\steamapps\common\SubnauticaZero
You can find the location of your game in steam by right-clicking it, then -> Properties -> Local Files -> Browse.
When updating, make sure to overwrite all the files when asked by the copy dialog.
Start the game within SteamVR or the Steam Library.
IMPORTANT: For Oculus Rift or Oculus Link/Airlink Users: You have to force the SteamVR runtime by adding -vrmode openvr to the advanced launch options of the Subnautica Below Zero game (See https://help.steampowered.com/en/faqs/view/7D01-D2DD-D75E-2955). Please make sure you did that before launching the game. (Virtual Desktop should work just fine as is)
New Features/Fixes
Added Articulated hands option under Submersed VR Settings.
- The rendered hands can react to real world finger movements. This is more realistic with Index controllers and just estimated with oculus controllers.
Fixed the issue with using both the perimeter defense and speed boost upgrade modules on the Seatruck
- In order to use both perimeter defense and speed boost in the SeaTruck, I made the Quickslots overlay available while piloting the SeaTruck. Moving your hand over the speed boost icon will immediately trigger the speed boost. Holding your hand over the perimeter defense icon will charge the defense while your hand is held there. When you release, the defense will be triggered. If you charge to 100% the defense will automatically be triggered. It's best to use this feature with haptics on so you can feel the charge as it is charging. With Index Controllers, since the Sprint action (right joystick click) and Quickslots action (right dpad click) are separate, you can still use the Sprint action to quickly sprint or use the Quickslot overlay to choose either action.
Credit/Thanks
This is of course Okabintaro's SubmersedVR mod to which a bit of additional code specific to BZ has been added. All credit goes to him. Thanks also to MrPurple6411 for his GlobalGameManagerVRPatcher which adds VR back into the game (https://github.com/elliotttate/Bepinex-Tools/tree/main/GlobalGameManagerVRPatcher) and the guys at https://www.nexusmods.com/subnauticabelowzero/mods/118 for inspiration and code snippets.
BZ Version 0.1.0 - 2023-08-20
Setup Guide
-
Make sure you have BepInEx for Subnautica Below Zero (https://github.com/toebeann/BepInEx.SubnauticaZero/releases/latest/download/BepInEx.zip) installed and setup. If you play with mods on Subnautica Below Zero it should already be installed.
You can also get the latest zip from
https://github.com/toebeann/BepInEx.SubnauticaZero/releases/tag/v5.4.21-payload.1.5.1
or from
https://www.nexusmods.com/subnauticabelowzero/mods/344?tab=files
Also make sure you don't have any other Below Zero VR mods installed, since they aren't compatible. -
Download the latest version of the SubmersedVR Below Zero mod from here. It's called SubmersedVR_BZ_0.1.0.zip
-
Copy the whole contents of the zip file into your SubnauticaZero folder e.g. C:\SteamLibrary\steamapps\common\SubnauticaZero
You can find the location of your game in steam by right-clicking it, then -> Properties -> Local Files -> Browse.
When updating, make sure to overwrite all the files when asked by the copy dialog.
Start the game within SteamVR or the Steam Library.
IMPORTANT: For Oculus Rift or Oculus Link/Airlink Users: You have to force the SteamVR runtime by adding -vrmode openvr to the advanced launch options of the Subnautica Below Zero game (See https://help.steampowered.com/en/faqs/view/7D01-D2DD-D75E-2955). Please make sure you did that before launching the game. (Virtual Desktop should work just fine as is)
Known issues
Some textures/transparencies/animations are missing. Fixing these will be our main focus for a while.
Cinematics could not be completely removed but we have prevented the cinematics from controlling the player's head movement where possible which should reduce nausea.
Some handheld devices may not be gripped at the correct angles on certain controllers.
Credit/Thanks
This is of course Okabintaro's SubmersedVR mod to which a bit of additional code specific to BZ has been added. All credit goes to him. Thanks also to MrPurple6411 for his GlobalGameManagerVRPatcher which adds VR back into the game (https://github.com/elliotttate/Bepinex-Tools/tree/main/GlobalGameManagerVRPatcher) and the guys at https://www.nexusmods.com/subnauticabelowzero/mods/118 for inspiration and code snippets.