Releases: janxious/CharlesB
Releases · janxious/CharlesB
BTech 1.2Beta compatibility
DIfferent Take on Falling Damage
This now works on a multiplier against falling mech's tonnage (fallingAmountDamagePerTon
). By default, 30T mech will take 15 points of damage on fall, and a 100T will take 50pts.
V1 and falling damage
DFA Self-Damage Mitigation
TODO: primary dfa instability mitigation
More features, fewer bugs! Probably!
DFA, instant knockdowns, and danger oh my
- can add double instability for DFA misses to the attacker
- optionally do more instability checks after combat completes to allow for "one punch-man" knockdowns AKA if I hit you hard enough you can go from zero stability to knocked down on your back