Skip to content

Releases: janfic/computercombat

Computer Combat: Entering Alpha Development!

15 Feb 00:18
Compare
Choose a tag to compare

We are moving from pre-alpha to alpha! The game is technically playable and there are a few features that can be added or improved but the main game mechanics are there and are ready to be tested through the alpha phase of development.

Want to read these release notes with pretty pictures and screenshots? Click Here.

Features

Here are some notable features that were added or improved in the transition from pre-alpha to alpha.

Additions

Complete Computer Pack
The Computer Pack is a Collection of cards that can be obtained and used to battle opponents with. The theme of this pack was software and hardware that you would find relating to your computer itself, such as Files, Directories, Monitors, Hardrives, and more! With nearly 20 new cards and abilities in this pack you can strategize to make your deck defeat your opponent in a match-3 puzzle onslaught.

Below you can find a list of cards that were added or edited

Computer Pack Cards & Abilities

  1. Directory
    Open Folder: Collect all Storage Components
  2. File
    Open File: There is a 20% Chance to transform into a Corrupted File. Spawn 5 Storage Components
  3. Corrupted File
    Corruption: Transform all Storage Components to Bugs
  4. Flash Drive
    Gigabyte Flash: Spawn 8 Storage Components
  5. Hard Drive
    Terabyte Onslaught: Deal 3 Damage boosted by Storage Components. Then Collect half of all Storage Components.
  6. Mouse
    Click: Attack an Opponent for 5 damage
  7. Monitor
    Blinding Brightness: Deal 4 Damage to all opponents
  8. Keyboard
    Key Smash: Collect 5-10 Random Components. Gain an Extra Turn
  9. Speaker
    Violent Volume: Deal 1 Damage to all opponents boosted by Power Components.
  10. Shortcut
    Open Shortcut: Spawn a random Card
  11. Task Bar
    Arrange Tasks: Select an opponent to move to the first position.
  12. Power Strip
    Power Surge: Double the amount of Power Components on the board.

Card Rarity
Cards now have rarity, from common to epic now color coded in the player's collection. This rarity determines what the probability is to get this card when "downloading" a card pack. Rarity typically correlates to how good a card's stats and ability is.

Rarities:
Common: Blue
Uncommon: Green
Rare: Yellow
Ultra-Rare: Orange
Epic: Red

Pack Downloading and Packet Currency
Players now get rewarded for playing and winning matches with "Packets". The amount of rewarded packets from a match is determined by how many Network Components were collected during a match, and a 25 packet bonus for winning a match ( Live Only ).

Packets can be used to "Download" new Card Packs, based on different Collections of cards ( such as the Computer Pack ). Buying these packs are a way for players to receive new cards and gain multiples of them. Card Rarities are considered when opening a card pack.

Improvements

Collection Filtering
Players can now filter cards based on name and selected rarity. Really helps when more cards are developed.

Bug Fixes

  • Fixed Connectivity Issues with Database
  • Fixed Server / Client Communication when Animations are displayed
  • Fixed Display of Turn information
  • Fixed Multiple Card Info Windows Appearing during Match
  • Fixed Weird Queue Button Behaviors

Future Features / Work In Progress

  1. Always Live Server ( Currently Need Local Server or During Set Server Hours )
  2. Raid / Defense Game Mode
  3. Bot Improvement
  4. Network Pack
  5. Card Upgrades / Leveling System?