Remove material cache, some materials seem not work when cloned #2255
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
I just could not figure out why the material cloning doesn't work. I mean, AssetManager does it all the time... I don't know. Anyway, this slows down 20% loading the Bistro scene as GLB on my beefy computer. However, the memory problems are still solved with the texture cache.
Partially reverts #2128. But as said, the memory fix is still in and working.
As discussed in https://hub.jmonkeyengine.org/t/jmonkeyengine-v3-7-feature-freeze/47558/35.