PlanetsOfOurSolarSystem is an interactive infographic that lets you experience and compare the different sizes and distances of the planets of our solar system. With the arrow keys you can zoom in and out of the graphic and move to the left and right to go from planet to planet. When clicking a planet, moving your mouse and releasing the mouse button you can also rotate each planet in order to see it from all sides. You can try it out yourself here.
The graphic was developed as part of the Infographic module in the fifth semester of my studies. It uses the game engine Unity and all scripts are written in C#.
The graphic should run on macOS and Windows. However, I have only tested it manually on macOS so far and published a release for this operating system.
For developing the graphic I used a model of our solar system in a scale of 1:1.400.000.000 from Wikipedia. The model indicates the sizes of the planets rounded to millimeters. Each size is set as the scale vector of the corresponding 3D model in Unity.
Due to Unity's limitations on very large numbers, the distances between the planets could not be represented in millimeters as well and had to be scaled down. As a result, the relationship between distances and sizes of the planets is not realistic. Nevertheless, it is still possible to see which planets are closer to and which ones are far apart from each other.
All 3D models were created with Blender by me. For this I used the planet textures from Solar System Scope.
The Starfield Skybox from Unitys Asset Store serves as a background for my infographic. Lastly, the font I chose is Poppins.
Thanks to Steven Solleder for helping me write the script for rotating the planets.
Feel free to get in contact and share your experience with PlanetsOfOurSolarSystem. Bug reports are also very appreciated.