a single file script to load Spriter animations to Gideros
- load Spriter texture pack
- load Spriter scon file
- play object animation
- play bone animation
- drop Spriter.lua to your project
local texture = Texture.new("data/bat.png")
local texture_pack = Spriter.TexturePack.new(texture, "data/bat.json")
spriter_object = Spriter.create("data/bat.scon")
local sprite = spriter_object:createEntitySprite("bat")
sprite.texture_pack = texture_pack
sprite:play("idle")
stage:addChild(sprite)
images in this repository come form my game call BaBaBear Boom