Pac-Many was developed as a reseach project. Inspired by the original Pac-Man game from 1980, we propose Pac-Many, a multiplayer version designed for large high resolution displays (LHRDs). Similar to the single player version, in Pac-Many players navigate their Pac-Man through a maze of Pac-Dots, ghosts, and Power Pellets. While the original maze is 28 tiles wide and 36 tiles tall, this is not sufficient to cover a LHRD. This needs to be adjusted to the display specifications to make use of the high resolution and the size of the display.
Sven Mayer, Lars Lischke, Jens Emil Grønbæk, Zhanna Sarsenbayeva, Jonas Vogelsang, Paweł W. Woźniak, Niels Henze and Giulio Jacucci. 2017. Pac-Many: Movement Behavior when Playing Collaborative and Competitive Games on Large Displays. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, DOI: http://dx.doi.org/10.1145/3173574.3174113
Step-by-step instructions:
- Setup a postgres database and update
config.json
accordingly $ npm install
$ npm install -g nodemon
$ npm start
Below is the BibTex entry for citing this work
@inproceedings{Mayer:2018:Pacmany, title = {Pac-Many: Movement Behavior when Playing Collaborative and Competitive Games on Large Displays}, author = { Sven Mayer and Lars Lischke and Jens Emil Grønbæk and Zhanna Sarsenbayeva and Jonas Vogelsang and Paweł W. Woźniak and Niels Henze and Giulio Jacucci}, doi = {10.1145/3173574.3174113}, year = {2018}, date = {2018-04-21}, booktitle = {Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems}, publisher = {ACM}, address = {New York, NY, USA}, series = {CHI'18}, }