The XeSS 2 SDK is a set of real-time AI-based technologies that drastically boost your frame rate at the highest visual quality while keeping your game responsive. This repository contains the SDK for integrating XeSS 2 into your game or application.
Visit XeSS 2 Developer Page for an overview of the technology.
- XeSS Super Resolution (XeSS-SR) - boosts frame rates on all GPUs with SM 6.4 (DP4a) support.
- XeSS Frame Generation (XeSS-FG) - achieves fluid motion and higher displayed frame rates, available on all GPUs with SM 6.41 support.
- Xe Low Latency (XeLL) - minimizes input lag for a more responsive gaming experience, available on discrete and integrated Intel® Arc™ GPUs and all GPUs when combined with XeSS-FG.
The SDK provides everything you need to integrate XeSS 2 into your application. While XeSS-FG requires XeLL integration, both XeSS-SR and XeLL can be enabled independently, giving you flexibility.
Additionally, we provide plugins for Unreal Engine and Unity:
- Intel® XeSS Plugin for Unreal Engine: GitHub
- Intel® XeSS Plugin for Unity Engine: GitHub, Unity Asset Store
We recommend starting with XeSS-SR integration to get a grasp of the APIs, then continue with XeLL followed by XeSS-FG.
Explore our samples to get started quickly and check out the developer guides for additional insights and integration tips:
Leverage XeSS Inspector tool designed for verifying, debugging, and tuning XeSS 2 SDK integrations. XeSS Inspector allows you to inspect and visualize data coming from the game, markers/events, API calls, and create frame dumps.
Footnotes
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On Intel® Arc™ GPUs XeSS-FG requires Intel® Xe Matrix Extensions (XMX) support. ↩