A NodeCG bundle for Checkpoint 1's in-house Splatoon tournament.
This bundle is not intended to be used verbatim. We're open-sourcing this bundle in hopes that people will use it as a thing to learn from, rather than just taking and using it for their own broadcast. We've included all the assets so you can learn from this.
TL;DR: Do not just download and use this bundle as, make something new for this and learn for it!
1.1. Install NodeCG and nodecg-cli (optional)
If you're using nodecg-cli:
2.1. Run nodecg install inkfarer/checkpoint-overlays
.
2.2. Install the dashboard by running nodecg install inkfarer/ipl-overlay-controls
Otherwise:
2.1. Clone checkpoint-overlays to nodecg/bundles/checkpoint-overlays
and clone ipl-overlay-controls to nodecg/bundles/ipl-overlay-controls
.
2.2. Install dependencies by running npm install
in nodecg/bundles/checkpoint-overlays
and nodecg/bundles/ipl-overlay-controls
.
3.1. For last.fm integration to work, create the configuration file at nodecg/cfg/ipl-overlay-controls.json
.
Example configuration file:
{
"lastfm": {
"targetAccount": "Your last.fm account name",
"apiKey": "your API key",
"secret": "your secret"
}
}
Start NodeCG. By default, the dashboard can be accessed from localhost:9090
in your browser.
From the dashboard, URLs to the graphics can be found from the graphics tab. To use them, they should be added as browser sources in a broadcast application such as OBS Studio. The graphics are made to run at a resolution of 1920x1080.
Splatoon 2 map portraits are property of Nintendo and were downloaded from the Splatoon wiki.