Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Clown waddling is missed badly #1123

Closed
DinnerCalzone opened this issue Dec 25, 2024 · 1 comment
Closed

Clown waddling is missed badly #1123

DinnerCalzone opened this issue Dec 25, 2024 · 1 comment

Comments

@DinnerCalzone
Copy link

Clown waddling was a system that caused character models to waddle around while wearing clown shoes, jester boots, and ducky slippers. There are a few good reasons why it was removed, but the primary player-facing issue was that the waddle animation would still play when a clown was in crit or dead, causing people to usually just ignore them. Would it be possible to bring back the system so that you could toggle the effect manually, kind of like magboots, and make it so that it would automatically toggle off whenever you went into crit or died?

@hivehum
Copy link

hivehum commented Jan 11, 2025

resolved by #1310

@hivehum hivehum closed this as completed Jan 11, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants