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.gitignore
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.gitignore
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# Unreal
*.user
# Jetbrains
.idea/
# VS Code
.vscode/
*.code-workspace
.ignore
# Visual Studio 2015 user specific files
.vs/
.vsconfig
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
**/Binaries
Plugins/*/Binaries/*
# Builds
Build/*
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
Build/*/**
!Build/*/PakBlacklist*.txt
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
**/Saved
# Compiled source files for the engine to use
**/Intermediate
**/Plugins/*/Intermediate/*
**/Plugins/Developer/*
**/BluCache
**/Content/Collections/
**/Content/Developers/
# Cache files for the editor to use
DerivedDataCache/*
**/DerivedDataCache
.DS_Store