Implementation of Pixel Subsampling, Area Lighting and Importance Sampling.
- Uniform Hemisphere Sampling
- Cosine Sampling
- Area Light Sampling
git clone --recursive https://github.com/ihsingh2/simple_renderer
mkdir build
cd build
cmake ..
make -j8
git clone https://github.com/ihsingh2/scenes
./build/render <scene_path> <out_path> <num_samples> <sampling_strategy>