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Basic OpenGL Renderer


An OpenGL renderer written in C++, it contains basic things such Shaders support, camera, transforms, mesh and textures. Nothing fancy.

Set-up

Required libraries

Linux users may look for said libraries on their respective package manager.

For Debian / Ubuntu:

sudo apt-get install libsdl2-dev libglew-dev libglm-dev 

For Arch / Manjaro:

sudo pacman -S libsdl2-dev libglew-dev libglm-dev 

Build and run

For testing purposes and rapid review and debug the project can be compiled and run with:

g++ main.cpp -o opengl.o -std=c++11 -lGL -lGLEW -lSDL2

Then just run the output file named "opengl.o".


Ichirodev 2021

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