An OpenGL renderer written in C++, it contains basic things such Shaders support, camera, transforms, mesh and textures. Nothing fancy.
Linux users may look for said libraries on their respective package manager.
For Debian / Ubuntu:
sudo apt-get install libsdl2-dev libglew-dev libglm-dev
For Arch / Manjaro:
sudo pacman -S libsdl2-dev libglew-dev libglm-dev
For testing purposes and rapid review and debug the project can be compiled and run with:
g++ main.cpp -o opengl.o -std=c++11 -lGL -lGLEW -lSDL2
Then just run the output file named "opengl.o".
Ichirodev 2021