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v0.16.1

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@iaincollins iaincollins released this 18 Aug 12:04
· 116 commits to main since this release

Release Notes

Minor improvements and bug fixes.

Ship Panel

  • Fixed issue with Cargo count on Ship Instrumentation always displaying zero (even though progress bar would update correctly).
  • Fixed issue with occasional flicker / redrawing of Ship Instrumentation on initial render.

Navigation Panel

  • Added system Population to System Information widget on System Map view.
  • Improved appearance of System Information widget. This is mostly a cosmetic change, but I think it looks more interesting (subjective).
  • Filtered out "Rescue Ships" from list of megaships included in Navigation panel views. These were almost all outdated and sometimes appeared more than once depending on how many times a megaship had previously appeared in a system and the data for them was still in EDSM. They should ultimately return in a future update (along with the option to view Fleet Carriers) in a more robust manner.
  • Improve animation timing of System Map view so that there is less delay and the animation duration is shorter so that the UI feels snappier.

Other

  • Improved animation of list views throughout the app. This is both a change in appearance but also the mechanism for animation. It is significantly faster, looks better and scales so that animations work regardless of display size as effects are applied to all visible elements not just the first {N} items drawn on screen (something 4K monitors or portrait displays will appreciate); this also changes how animations are applied so reduces time-to-interactive for animated elements. The new animation also resembles the in-game style a bit more; although I have had to strike a balance and keep it short, simple and functional so that it works well on lower powered devices.