a game engine
- crate a sheep herding game 😂
- learn a lot about opengl / nvida cuda / amd? ... and all graphics related stuff
- https://www.glfw.org/
- https://glew.sourceforge.net/
- https://wiki.archlinux.org/title/OpenGL
- https://docs.gl
- https://www.khronos.org/developers/reference-cards/
- https://learnopengl.com/
- https://ogldev.org/
- http://www.opengl-tutorial.org/
- donkeyobj: write the new info into a binary file while reading the chunks
that way we can figure out how much exactly we need to malloc memory
and also after one time complation the rest is easy
cow.obj
cow.obj.donkeyobj