The serializer, unit base, and some tile fix attempts. #41
Annotations
10 warnings
Build:
Backend/Debug.cs#L27
Converting null literal or possible null value to non-nullable type.
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Build:
Backend/DatabaseManager.cs#L20
Non-nullable field 'connection' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
Backend/DatabaseManager.cs#L8
Non-nullable field '_instance' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
Backend/States/Simulation.cs#L12
Non-nullable field 'world' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
Backend/ClientCommunicator.cs#L119
Dereference of a possibly null reference.
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Build:
Backend/ClientCommunicator.cs#L143
Possible null reference argument for parameter 'arg' in 'CallingBundle.CallingBundle(string name, object arg)'.
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Build:
Backend/ClientCommunicator.cs#L166
Possible null reference argument for parameter 'arg' in 'CallingBundle.CallingBundle(string name, object arg)'.
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Build:
Backend/ClientCommunicator.cs#L207
Possible null reference return.
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Build:
Backend/ClientCommunicator.cs#L215
Possible null reference return.
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Build:
Backend/WorldData/Map.cs#L16
Non-nullable field 'name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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