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Hekky PBR 1.3

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@hyblocker hyblocker released this 04 Aug 16:08
· 9 commits to master since this release
79e6fa1

An update for Hekky Shaders PBR (v1.3) is now available!

Changelog:

Hekky PBR

  • Added LTCGI intensity settings. You can control the incoming intensity of LTCGI lighting using this.
  • Added LTCGI scaling settings. You can use this to skew the area affected by LTCGI lighting in the X, Y and Z dimensions, without affecting the light intensity.
  • Added alpha clipping
  • Added light theme support
  • Added the ability to reset properties. The fix normal map dialog is currently broken because Unity is a wonderful engine :)
  • Added support for Bakery MonoSH. If you have access to Bakery, I strongly recommend defaulting to MonoSH with high quality compression now, please consult the documentation to learn more.

Documentation

  • Added more visuals
  • Updated some screenshots to better match the latest version of Hekky Shaders
  • Added a video demonstrating the strobing effect from Hekky Display

If you find any bugs, or have any feedback, please let me know on Discord or open an issue.