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Sync LeetCode submission Runtime - 70 ms (19.87%), Memory - 8.2 MB (1…
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<p>You are given <code>row x col</code> <code>grid</code> representing a map where <code>grid[i][j] = 1</code> represents land and <code>grid[i][j] = 0</code> represents water.</p> | ||
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<p>Grid cells are connected <strong>horizontally/vertically</strong> (not diagonally). The <code>grid</code> is completely surrounded by water, and there is exactly one island (i.e., one or more connected land cells).</p> | ||
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<p>The island doesn't have "lakes", meaning the water inside isn't connected to the water around the island. One cell is a square with side length 1. The grid is rectangular, width and height don't exceed 100. Determine the perimeter of the island.</p> | ||
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<p> </p> | ||
<p><strong class="example">Example 1:</strong></p> | ||
<img src="https://assets.leetcode.com/uploads/2018/10/12/island.png" style="width: 221px; height: 213px;" /> | ||
<pre> | ||
<strong>Input:</strong> grid = [[0,1,0,0],[1,1,1,0],[0,1,0,0],[1,1,0,0]] | ||
<strong>Output:</strong> 16 | ||
<strong>Explanation:</strong> The perimeter is the 16 yellow stripes in the image above. | ||
</pre> | ||
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<p><strong class="example">Example 2:</strong></p> | ||
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<pre> | ||
<strong>Input:</strong> grid = [[1]] | ||
<strong>Output:</strong> 4 | ||
</pre> | ||
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<p><strong class="example">Example 3:</strong></p> | ||
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<pre> | ||
<strong>Input:</strong> grid = [[1,0]] | ||
<strong>Output:</strong> 4 | ||
</pre> | ||
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<p> </p> | ||
<p><strong>Constraints:</strong></p> | ||
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<ul> | ||
<li><code>row == grid.length</code></li> | ||
<li><code>col == grid[i].length</code></li> | ||
<li><code>1 <= row, col <= 100</code></li> | ||
<li><code>grid[i][j]</code> is <code>0</code> or <code>1</code>.</li> | ||
<li>There is exactly one island in <code>grid</code>.</li> | ||
</ul> |
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func islandPerimeter(grid [][]int) int { | ||
n := len(grid) | ||
m := len(grid[0]) | ||
x := 0 | ||
y := 0 | ||
vis := make([][]bool, n) | ||
for i := range grid { | ||
vis[i] = make([]bool, m) | ||
for j := range grid[i] { | ||
vis[i][j] = false | ||
} | ||
} | ||
for i := range grid { | ||
for j := range grid[i] { | ||
if grid[i][j] == 1 { | ||
x = i | ||
y = j | ||
break | ||
} | ||
} | ||
if grid[x][y] == 1 { | ||
break; | ||
} | ||
} | ||
ret := 0 | ||
q := []int {x,y} | ||
for len(q) != 0 { | ||
x := q[0] | ||
y := q[1] | ||
q = q[2:] | ||
if x < 0 || x >= n || y < 0 || y >= m || grid[x][y] == 0 { | ||
ret++ | ||
continue | ||
} | ||
if vis[x][y] { | ||
continue | ||
} | ||
vis[x][y] = true | ||
q = append(q, x+1, y, x-1, y, x, y+1, x, y-1) | ||
} | ||
return ret | ||
} |