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Texture3‐‐Convert to Mesh
mp4 edited this page Dec 4, 2017
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This node converts a Texture3 object to a mesh that is editable by Blender.
A marching cubes algorithm is used by this node to convert the voxel data to a mesh.
This node has a single parameter Iso Level. Iso Level controls which portions of the voxel data will be turned into a surface in the mesh. By adjusting the Iso Level you can chose which features will be meshed.
A node tree where the Iso Level can determine the mesh returned is shown below, Texture is a distorted noise texture.