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Kernel: Use lower profiler func timing #17677

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9 changes: 4 additions & 5 deletions Core/HLE/sceKernel.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -681,18 +681,17 @@ struct DebugProfilerRegs {

static u32 sceKernelReferThreadProfiler() {
// This seems to simply has no parameter:
// https://pspdev.github.io/pspsdk/group__ThreadMan.html#ga8fd30da51b9dc0507ac4dae04a7e4a17 ,
// And in testing it just returns null in 55 usec (which is surprisingly long).
// However, this breaks MLB 2k11. See issue #17623. So I've removed the sleeps for now.
// https://pspdev.github.io/pspsdk/group__ThreadMan.html#ga8fd30da51b9dc0507ac4dae04a7e4a17
// In testing it just returns null in around 140-150 cycles. See issue #17623.
DEBUG_LOG(SCEKERNEL, "0=sceKernelReferThreadProfiler()");
// hleEatMicro(55);
hleEatCycles(140);
return 0;
}

static int sceKernelReferGlobalProfiler() {
DEBUG_LOG(SCEKERNEL, "0=sceKernelReferGlobalProfiler()");
// See sceKernelReferThreadProfiler(), similar.
// hleEatMicro(55);
hleEatCycles(140);
return 0;
}

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