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x86 jit bug in MH3P #7174

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daniel229 opened this issue Dec 13, 2014 · 1 comment
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x86 jit bug in MH3P #7174

daniel229 opened this issue Dec 13, 2014 · 1 comment

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@daniel229
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Paper character in MH3P with x86 build not happen with x64.
v0.9.9.1-1059-g7711315 is fine
v0.9.9.1-1060-ge3a81f4 get error in game.
v0.9.9.1-1061-gea63719 get that broken graphic.
01

@hrydgard
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Same as #7173, it's the VFPU SIMD stuff. I guess we'll have to turn it off until I have time to have a proper look...

hrydgard added a commit that referenced this issue Dec 23, 2014
Fix to VFPU register allocation. Fixes #7174
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