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Hi! I wanted to find out for sure what is the right and correct method to use Playtime 2 in this situation: Can you give recommendations on how I should set up the project correctly in such a case? Do I have to create a separate Playtime 2 instance for each track and specify for each track the BPM/Time Signature I need or can I somehow organize everything in one Playtime2 instance? Thank you kindly❤ |
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Replies: 2 comments 13 replies
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Hi! There's currently no really good way to achieve what you are after. As soon as #1024 is implemented, that would probably be the way. Until then, here are a few ideas. Change tempo and trigger scene on button press
Use REAPER timelineHere's a solution that doesn't require Playtime at all.
PS: Separate Playtime instances in one project all share the same tempo and time signature, so this is not a solution. |
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Okay, if I understand the principle correctly. I bind the script to the controller button that starts the very first stem in my track. What do you think of this plan? |
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Hi!
There's currently no really good way to achieve what you are after. As soon as #1024 is implemented, that would probably be the way.
Until then, here are a few ideas.
Change tempo and trigger scene on button press
Use REAPER timeline
Here's a solution that doesn't require Playtime at all.