Pad the cache update buffer to 256 bytes so that textures display in Chrome Canary #36
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Now that gfx-rs/wgpu-rs#193 has landed, it'd be great to get wgpu_glyph to work in-browser! At the moment, the only browser that WebGPU works okay-ish on is Chrome Canary.
Chrome Canary has a stricter implementation of WebGPU than wgpu, and requires that all textures have a row pitch that is a multiple of 256 bytes. This PR checks the width of the data that the cache is updated with, and allocated a new vector with the correct padding if the width is not a multiple of 256.