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Introduction to Computer Graphics Autumn term 2023 Project 2 Sichuan University Put all the files at the same folder and for the header files add the bitmap.h This Demo shows a "3D puppet". In the menu, you can choose... 1/. "Run!", my puppet does not know how to walk, he can only RUN; 2/. "Stop Running.", my puppet is not willing to stop once he is running, but he follows this only command; 3/. "How do I ..", my puppet follows some more commands mentioned belowed, the keyboard events can be found in this option; 4/. "Bye~", see you next time! The keyboard events correspondence are: "q","Q": rotate left upper arm backward, forward about the shoulder "w","W": rotate right upper arm backward, forward about the shoulder "e","E": rotate left forearm downward, upward about the elbow "r","R": rotate right forearm downward, upward about the elbow "y","Y": rotate torso left about the waist "u","U": rotate torso forward and backward about the waist "a","A": rotate left upper leg backward, forward about the hip "s","S": rotate right upper leg backward, forward about the hip "d","D": rotate left lower leg downward, upward about the knee "f","F": rotate right lower leg downward, upward about the knee "g","G": rotate left foot backward, forward about the ankle "h","H": rotate right foot backward, forward about the ankle Key_UP: rotate the camera upward Key_DOWN: rotate the camera downward Key_LEFT: rotate the camera left Key_RIGHT: rotate the camera right "k","l": rotate light around X axis "o","p": rotate light around Y axis
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