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Time Limit does what it says on the tin. Worlds can now be set with time limits to have configurable events take place. For example, to run a timer for 5 minutes that exits the game on completion, type this into the chat or server console: /timelimit begin 300 exit false

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hamstar0/tml-timelimit-mod

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Time Limit

Time Limit does what it says on the tin. Worlds can now be set with time limits to have configurable events take place. For example, to run a timer for 5 minutes that exits the game on completion, type this into the chat or server console:

/timerstart 300 exit false

List of commands:

  • 'timerstart ' - Begins the timer with the given number of seconds before the given action is executed.
  • 'timerallstop' - Aborts all currently running timers.
  • 'timerallpause' - Pauses all timers.
  • 'timerallresume' - Pauses all timers.

List of actions:

  • none - No action. Timer exists for show only.
  • exit - Exits the server/returns to menu.
  • serverclose - Closes the server.
  • kill - All players die.
  • hardkill - All players die as if in hardcore mode (i.e. permadeath).
  • afflict - All players receive a permanent affliction as specified in the config file's 'Afflictions' (de)buff list.
  • unafflict - All players recover from permanent afflictions from the (de)buff list.
  • (custom action name) - Same as none, unless another mod implements the named action via. API.

See the Mod Helpers Control Panel for configuration options.

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Time Limit does what it says on the tin. Worlds can now be set with time limits to have configurable events take place. For example, to run a timer for 5 minutes that exits the game on completion, type this into the chat or server console: /timelimit begin 300 exit false

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