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Haitike SandBox I'm trying to make an "Action Points Turn-Based Game" (Fallout 1/2 combats and Tactics Style) with Python/Pygame. I have reused the Diecast code (http://www.pygame.org/project/792/) for testing and learning purposes. I expect to create my own code in the future.
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A Turn-based Strategy game based in Action Points.
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