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Getting Started

Thomas edited this page Nov 7, 2021 · 6 revisions

This page will teach you how to get started using Reloaded 2 and NMSLib to make your own mods!


Steps to get started

The following steps will help you get Reloaded 2 up and running with No Man's Sky:

  1. Download and Install Visual Studio Community.
  2. Download and Install .Net 5 SDK. Make sure it's for your OS (64bit or 32bit).
  3. Download and extract Steamless to it's own folder.
  4. Open the folder you extracted Steamless to. Run Steamless.exe. Under the "Select File To Unpack" section, browse for NMS.exe. You can find it in the directory you installed No Man's Sky in, under "No Man's Sky\Binaries". After selecting the exe, click "Unpack File" at the bottom of the Steamless window. This will create an Unpacked version of NMS.exe.
  5. Download Reloaded 2 Mod Manager to a good directory.
  6. Open the folder you extracted Reloaded Mod Manager to and open Reloaded-II.exe.
  7. On the left side of the Mod Manager, click the plus button to Add an Application to the mod manager. A Browse file window will open up. Navigate to "No Man's Sky\Binaries" and select NMS.exe.unpacked.exe, the unpacked exe from step 4.

At this point you are ready and able to play NMS modded with Reloaded 2.


Adding NMS Lib to Reloaded 2

Here you will learn how to add the API to Reloaded 2:

  1. Close Reloaded 2 Mod Manager.
  2. Download the latest release of NMS Lib. Save it to the mods folder in your Reloaded 2 directory. You'll want to extract all the files to a new directory in the mods folder called NMS Lib.
  3. Open Reloaded 2 Mod Manager. On the left side of the window click on the No Man's Sky icon to make it your active game.
  4. Enable NMS Lib by clicking the checkbox next to it. Make sure it's a red checkbox with a + in it.

Making your own mod

In this section you'll learn how to make your own Reloaded 2 mods that use NMS Lib:

  1. Make sure you've completed all of the previous steps
  2. Close Visual Studio down.
  3. Download the No Man's Sky mod template. You can get it here. You want to download it to your Visual Studio Templates folder. You can find it in you "My Documents\Visual Studio 2019\Templates\ProjectTemplates
  4. Open Visual Studio, click Create New Project. At the top of the "New Project Window", type NMS in the search bar. Click on "NMS Mod Template". From here create the project like normal.

Once the project is completed being created, you will have to fix the references to NMS Lib.

  1. In the Solution Explorer of your project, right click on the Project References, click Add Reference, go to Mods/NMS Lib in Reloaded 2. Add a reference to NMS Lib.dll and NMSLib.Interfaces.dll
  2. Once resolving the references all of the errors should be resolved. You should now be able to make your NMS Mods using Reloaded 2 and NMS Lib
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