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  1. EventDriven_StateMachine Public

    An Unreal Engine C++ game, featuring event-driven state machines

    C++ 11 3

  2. WFCourse Public

    Procedural generation in Unity, using the wave function collapse algorithm

    ShaderLab 12 2

  3. AVoid_LudumDare50 Public

    A game made for Ludum Dare 50, Unreal Engine C++

    C++

  4. ModelViewController Public

    Testing MVC pattern in Unity, through a basic user task editor.

    C#

  5. StuckInALoop Public

    Puzzle Game, Ludum Dare 47

    ShaderLab

  6. SpartanDOTS Public

    Control an entire army with steering behaviours using Unity Dots.

    C# 7