I am Guilherme Schmidt, currently in my third year as a computer engineering student at University of São Paulo, and acting president of Zenith EESC-USP, an aerospace research group. In 2022 I graduated as a mechanic, having knowledge mainly about fabrication methods (milling and welding), materials engineering, and mechanical design through Inventor and Autocad. During 4 years I've worked on an Astronomy research project, having published 2 articles and acquired practical experience in the use of telescopes.
- Assembly Labyrinth: I created an entire 3D rendered first person labyrinth game in assembly, running on the ICMC CPU;
- Baba is You: I recreated the puzzle game Baba is You in Java, as a project to learn OOP;
- Sockets Handler: I designed a comunication interface using UNIX sockets to be used in embedded systems.