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Closes godotengine/godot-proposals#1741.
Provides a global instance of
RandomNumberGenerator
available via scripting at global scope, as a complementary for the lack of additional RNG methods in GDScript functions.is equivalent to:
Exposing this class as a global instance allows to use methods such as
randfn()
,randi_range()
available inRandomNumberGenerator
, which are not available in GDScript.A new local instance has to be created with:
You can still use
RandomNumberGenerator
, but a new set of randomization methods may/should be implemented inRandom
class as well, such as godotengine/godot#43103, but before this can happen, godotengine/godot#43113 has to be backported to Godot 3.2.4.