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Handle stop signal in the SDK Server #140

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markmandel
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The SDK server didn't handle a stop signal, and would stop a GameServer Pod from shutting as quickly as it potentially could.

The SDK server didn't handle a stop signal,
and would cause a GameServer from shutting as
quickly as possible.
@markmandel markmandel added the kind/cleanup Refactoring code, fixing up documentation, etc label Mar 14, 2018
@markmandel markmandel added this to the 0.2 milestone Mar 14, 2018
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Build Succeeded 👏

Build Id: c8d86059-a1e3-4cc0-a2e5-b763790afe68

The following development artifacts have been built, and will exist for the next 30 days:

@markmandel markmandel merged commit 97b3025 into googleforgames:master Mar 14, 2018
@markmandel markmandel deleted the feature/sidecar-stop-signal branch March 14, 2018 14:40
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