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Hello,
I'm trying to use Oboe as a compiled plugin in Unity 3D (using Visual Studio or Andoid Studio) but fail to find the right way to do this propperly.
Can you descibe a simple way to do this?
Thank you very much.
The text was updated successfully, but these errors were encountered:
Thank you very much. I will also try to make progress and keep you
informed!
Don Turner <notifications@github.com> schrieb am Mi., 13. Mai 2020, 19:00:
Hello,
I'm trying to use Oboe as a compiled plugin in Unity 3D (using Visual Studio or Andoid Studio) but fail to find the right way to do this propperly.
Can you descibe a simple way to do this?
Thank you very much.
The text was updated successfully, but these errors were encountered: