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implement getFramesRead() for OpenSL ES #81

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philburk opened this issue Apr 10, 2018 · 0 comments
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implement getFramesRead() for OpenSL ES #81

philburk opened this issue Apr 10, 2018 · 0 comments
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enhancement P1 high priority

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@philburk
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Maybe use SLPlayItf::getPosition() and a MonotonicCounter.

@philburk philburk self-assigned this Apr 10, 2018
@philburk philburk added enhancement P1 high priority labels Apr 27, 2018
philburk pushed a commit that referenced this issue May 10, 2018
and getFramesWritten for OpenSL ES INPUT.
Query position in milliseconds from OpenSL ES.
Use MonotonicCounter to build 64-bit frame counter from
32-bit internal counter.

Fixes Issue #81
@dturner dturner closed this as completed Jun 20, 2018
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enhancement P1 high priority
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