v1.4.2
Engine
- Cleaned up the validation strategy in Engine (checks for use-after-destroy etc).
- OpenGL: Fixed ES 3.0 support on iOS.
- OpenGL: Added support for
KHR_debug
in debug builds.
Libraries
- gltfio: Java clients should no longer call
Filament#init
.⚠️ - gltfio: Added Java / Kotlin bindings for Animator.
- gltfio: Fixed panic with the Android gltf-bloom demo.