Sceneform 1.7pr6
Pre-release
Pre-release
This release of Filament is a check point release towards Sceneform 1.7.
List of changes since sceneform-1.7pr5:
Enhancements
Engine
- Exposed tangent utility to Java/Kotlin
- Allow mutation of non-direct buffers in Java/JNI
- FrameGraph is now enabled internally
- Improved render target management
- Added
addEntities
toScene
- Windows debug libraries are now part of the distribution
Rendering
- Implemented blit in Vulkan
- Simplified command buffer management in Vulkan
- Progress on Metal backend
Tools
- The
filamat
library is now available as a library to generate materials at runtime
Bug fixes
Engine
- Fixed NaNs in
math::slerp
- Fixed out-of-bounds access
Rendering
- Fixed
generateMipmap
implementation to properly honor base/max level - Fixed OpenGL error with incorrect UBO size in GPU skinning
- Fixed iOS specific OpenGL issues