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improvements to EntityManagers and Filament APIs (#7302)
* prevent public classes from being created on the stack - we used to to this by deleting operator delete, but this prevented the internal "F" classes from being virtual; which can be useful when using EntityManger::Listener. now we just make the destructor protected in each class. - EntityManger::Listener now has a virtual destructor so that objects could be correctly destroyed from Listener* * improve EntityManger and Component managers - all component managers now have the same "base" API - getComponentCount() - empty() - getEntity() - getEntities() - Scene now has getEntityCount() - EntityManager now has getEntityCount() - all component manager implement gc() the same way, by calling destroy() - SingleInstanceComponentManager::gc() that calls removeComponent() has been removed because it's dangerous. removeComponent() is often not enough, some additional cleanup might be needed.
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