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Add namespace qualifiers to satisfy gcc (-fpermissive)
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errissa authored and pixelflinger committed Nov 29, 2023
1 parent e7c67d1 commit 1be3e13
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Showing 2 changed files with 25 additions and 25 deletions.
10 changes: 5 additions & 5 deletions filament/include/filament/Material.h
Original file line number Diff line number Diff line change
Expand Up @@ -50,11 +50,11 @@ class UTILS_PUBLIC Material : public FilamentAPI {
struct BuilderDetails;

public:
using BlendingMode = BlendingMode;
using Shading = Shading;
using Interpolation = Interpolation;
using VertexDomain = VertexDomain;
using TransparencyMode = TransparencyMode;
using BlendingMode = filament::BlendingMode;
using Shading = filament::Shading;
using Interpolation = filament::Interpolation;
using VertexDomain = filament::VertexDomain;
using TransparencyMode = filament::TransparencyMode;

using ParameterType = backend::UniformType;
using Precision = backend::Precision;
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40 changes: 20 additions & 20 deletions filament/include/filament/View.h
Original file line number Diff line number Diff line change
Expand Up @@ -66,26 +66,26 @@ class Viewport;
*/
class UTILS_PUBLIC View : public FilamentAPI {
public:
using QualityLevel = QualityLevel;
using BlendMode = BlendMode;
using AntiAliasing = AntiAliasing;
using Dithering = Dithering;
using ShadowType = ShadowType;

using DynamicResolutionOptions = DynamicResolutionOptions;
using BloomOptions = BloomOptions;
using FogOptions = FogOptions;
using DepthOfFieldOptions = DepthOfFieldOptions;
using VignetteOptions = VignetteOptions;
using RenderQuality = RenderQuality;
using AmbientOcclusionOptions = AmbientOcclusionOptions;
using TemporalAntiAliasingOptions = TemporalAntiAliasingOptions;
using MultiSampleAntiAliasingOptions = MultiSampleAntiAliasingOptions;
using VsmShadowOptions = VsmShadowOptions;
using SoftShadowOptions = SoftShadowOptions;
using ScreenSpaceReflectionsOptions = ScreenSpaceReflectionsOptions;
using GuardBandOptions = GuardBandOptions;
using StereoscopicOptions = StereoscopicOptions;
using QualityLevel = filament::QualityLevel;
using BlendMode = filament::BlendMode;
using AntiAliasing = filament::AntiAliasing;
using Dithering = filament::Dithering;
using ShadowType = filament::ShadowType;

using DynamicResolutionOptions = filament::DynamicResolutionOptions;
using BloomOptions = filament::BloomOptions;
using FogOptions = filament::FogOptions;
using DepthOfFieldOptions = filament::DepthOfFieldOptions;
using VignetteOptions = filament::VignetteOptions;
using RenderQuality = filament::RenderQuality;
using AmbientOcclusionOptions = filament::AmbientOcclusionOptions;
using TemporalAntiAliasingOptions = filament::TemporalAntiAliasingOptions;
using MultiSampleAntiAliasingOptions = filament::MultiSampleAntiAliasingOptions;
using VsmShadowOptions = filament::VsmShadowOptions;
using SoftShadowOptions = filament::SoftShadowOptions;
using ScreenSpaceReflectionsOptions = filament::ScreenSpaceReflectionsOptions;
using GuardBandOptions = filament::GuardBandOptions;
using StereoscopicOptions = filament::StereoscopicOptions;

/**
* Sets the View's name. Only useful for debugging.
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