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Enable optimizations for ESSL 1.0 code
Web #4004: Commit 4116af7 pushed by poweifeng
November 27, 2023 19:33 19m 27s rc/1.47.0
November 27, 2023 19:33 19m 27s
Enable optimizations for ESSL 1.0 code
Web #4003: Commit 2bd48f5 pushed by elizagamedev
November 16, 2023 22:59 29m 23s main
November 16, 2023 22:59 29m 23s
fix a lot of issues with the backend tests
Web #4002: Commit f2f4f55 pushed by pixelflinger
November 16, 2023 22:56 32m 6s main
November 16, 2023 22:56 32m 6s
fix scissor/viewport state tracking
Web #4001: Commit 5aa15f0 pushed by pixelflinger
November 16, 2023 21:13 17m 48s main
November 16, 2023 21:13 17m 48s
Fix typo in depth_main.fs
Web #4000: Commit 63db4f0 pushed by elizagamedev
November 16, 2023 20:57 25m 32s main
November 16, 2023 20:57 25m 32s
Incorporate feedback
Web #3999: Commit 7797f5a pushed by elizagamedev
November 16, 2023 20:47 31m 57s main
November 16, 2023 20:47 31m 57s
Fix LoadImage backend tests
Web #3998: Commit 8f6c484 pushed by bejado
November 15, 2023 22:54 26m 30s main
November 15, 2023 22:54 26m 30s
Remove debug code in MetalShaderCompiler (#7368)
Web #3997: Commit 64f4c09 pushed by bejado
November 15, 2023 21:55 24m 51s rc/1.47.0
November 15, 2023 21:55 24m 51s
Remove debug code in MetalShaderCompiler (#7368)
Web #3996: Commit 5d0c06e pushed by bejado
November 15, 2023 21:51 19m 32s main
November 15, 2023 21:51 19m 32s
Move stereoscopic debug options to Settings framework (#7347)
Web #3995: Commit 7d31a7f pushed by bejado
November 15, 2023 18:52 19m 42s main
November 15, 2023 18:52 19m 42s
Bump version to 1.47.0
Web #3994: Commit 0191e1f pushed by poweifeng
November 15, 2023 05:39 23m 47s rc/1.47.0
November 15, 2023 05:39 23m 47s
Release Filament 1.46.0
Web #3993: Commit 4f4a439 pushed by poweifeng
November 15, 2023 05:38 16m 11s main
November 15, 2023 05:38 16m 11s
Merge branch 'rc/1.46.0' into release
Web #3992: Commit 2109306 pushed by poweifeng
November 15, 2023 05:35 18m 41s release
November 15, 2023 05:35 18m 41s
Add FILAMENT_ENABLE_FEATURE_LEVEL_0 option
Web #3991: Commit 1b10e7d pushed by poweifeng
November 15, 2023 00:53 23m 41s rc/1.46.0
November 15, 2023 00:53 23m 41s
Add FILAMENT_ENABLE_FEATURE_LEVEL_0 option
Web #3990: Commit 2306b56 pushed by elizagamedev
November 15, 2023 00:50 32m 0s main
November 15, 2023 00:50 32m 0s
Add missing include for latest glslang (#7365)
Web #3989: Commit eebb40d pushed by poweifeng
November 14, 2023 23:23 18m 49s main
November 14, 2023 23:23 18m 49s
Fix some ES2 issues
Web #3988: Commit 766e4f2 pushed by elizagamedev
November 14, 2023 21:39 24m 8s main
November 14, 2023 21:39 24m 8s
Small compilation fixes (#7363)
Web #3987: Commit b0a584c pushed by poweifeng
November 14, 2023 21:26 21m 25s main
November 14, 2023 21:26 21m 25s
Fix (again) the shadow transform
Web #3986: Commit 57aa99e pushed by poweifeng
November 14, 2023 06:31 30m 57s rc/1.46.0
November 14, 2023 06:31 30m 57s
Revert "engine: move setFrontFaceWindingInverted from View to Materia…
Web #3985: Commit d5bab43 pushed by poweifeng
November 14, 2023 06:26 18m 54s main
November 14, 2023 06:26 18m 54s
add Material.compile and Engine.flush java bindings (#7348)
Web #3984: Commit 485ae1b pushed by pixelflinger
November 13, 2023 18:43 29m 32s main
November 13, 2023 18:43 29m 32s
Update Material_VERSION to 46
Web #3983: Commit 2250664 pushed by poweifeng
November 13, 2023 18:40 20m 54s rc/1.46.0
November 13, 2023 18:40 20m 54s
Update Material_VERSION to 45
Web #3982: Commit 75e8961 pushed by poweifeng
November 13, 2023 18:37 28m 43s main
November 13, 2023 18:37 28m 43s
Fix (again) the shadow transform
Web #3981: Commit 0e9b2ed pushed by pixelflinger
November 10, 2023 23:33 20m 22s main
November 10, 2023 23:33 20m 22s
don't precompile variants in gltfio
Web #3980: Commit a900bc6 pushed by pixelflinger
November 10, 2023 23:30 18m 30s main
November 10, 2023 23:30 18m 30s
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