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OpenGLBlobCache: be more robust when shader fails to compile
Presubmit #8304: Commit af0c6a7 pushed by pixelflinger
October 24, 2023 23:42 36m 1s main
October 24, 2023 23:42 36m 1s
Miscellaneous feature level 0 fixes
Presubmit #8303: Pull request #7296 synchronize by elizagamedev
October 24, 2023 23:13 37m 31s exv/misc-feature-level-0-fixes
October 24, 2023 23:13 37m 31s
Miscellaneous feature level 0 fixes
Presubmit #8302: Pull request #7296 synchronize by elizagamedev
October 24, 2023 23:11 37m 49s exv/misc-feature-level-0-fixes
October 24, 2023 23:11 37m 49s
vk: remove unused platform GGP
Presubmit #8301: Pull request #7298 opened by poweifeng
October 24, 2023 23:11 38m 13s pf/vk-remove-ggp
October 24, 2023 23:11 38m 13s
filamat: Fix MaterialInfo::userMaterialHasCustomDepth init (#7292)
Presubmit #8300: Commit 7b7dfad pushed by poweifeng
October 24, 2023 22:43 42m 35s main
October 24, 2023 22:43 42m 35s
OpenGLBlobCache: be more robust when shader fails to compile
Presubmit #8299: Pull request #7297 opened by pixelflinger
October 24, 2023 22:32 39m 8s ma/blobcache
October 24, 2023 22:32 39m 8s
Miscellaneous feature level 0 fixes
Presubmit #8298: Pull request #7296 synchronize by elizagamedev
October 24, 2023 22:01 35m 41s exv/misc-feature-level-0-fixes
October 24, 2023 22:01 35m 41s
Miscellaneous feature level 0 fixes
Presubmit #8297: Pull request #7296 opened by elizagamedev
October 24, 2023 21:58 37m 23s exv/misc-feature-level-0-fixes
October 24, 2023 21:58 37m 23s
matdbg: material info and fix resizing
Presubmit #8296: Pull request #7295 opened by poweifeng
October 24, 2023 21:12 49m 35s pf/matdbg-fixes
October 24, 2023 21:12 49m 35s
Allow explicitly initializing at feature level 0
Presubmit #8295: Pull request #7276 synchronize by elizagamedev
October 24, 2023 20:50 34m 54s exv/init-feature-level-0
October 24, 2023 20:50 34m 54s
matdbg: fix deadlock and add experimental UI (#7275)
Presubmit #8294: Commit deb3eb0 pushed by poweifeng
October 24, 2023 20:48 41m 6s main
October 24, 2023 20:48 41m 6s
Improve Metal vertex buffer bindings
Presubmit #8293: Pull request #7293 opened by bejado
October 24, 2023 20:05 42m 20s bjd/vertex-improvements
October 24, 2023 20:05 42m 20s
matdbg: fix deadlock and add experimental UI
Presubmit #8292: Pull request #7275 synchronize by poweifeng
October 24, 2023 19:57 36m 10s pf/matdbg-experiment-framework
October 24, 2023 19:57 36m 10s
filamat: Fix MaterialInfo::userMaterialHasCustomDepth init
Presubmit #8291: Pull request #7292 synchronize by poweifeng
October 24, 2023 17:39 54m 34s pf/custom-depth-fix
October 24, 2023 17:39 54m 34s
filamat: Fix MaterialInfo::userMaterialHasCustomDepth init
Presubmit #8290: Pull request #7292 opened by poweifeng
October 24, 2023 17:39 38m 56s pf/custom-depth-fix
October 24, 2023 17:39 38m 56s
matdbg: fix deadlock and add experimental UI
Presubmit #8289: Pull request #7275 synchronize by poweifeng
October 24, 2023 16:53 30m 36s pf/matdbg-experiment-framework
October 24, 2023 16:53 30m 36s
FFilamentAsset has root nodes' scene-mask set
Presubmit #8288: Commit d3016ad pushed by z3moon
October 23, 2023 22:30 39m 19s main
October 23, 2023 22:30 39m 19s
Fix creating multiple asset instances #7269
Presubmit #8287: Pull request #7288 synchronize by z3moon
October 23, 2023 21:49 35m 23s zm/multi-asset-instances
October 23, 2023 21:49 35m 23s
Implement Metal parallel shader compilation (#7205)
Presubmit #8286: Commit d3fe467 pushed by bejado
October 23, 2023 21:08 40m 12s main
October 23, 2023 21:08 40m 12s
Allow explicitly initializing at feature level 0
Presubmit #8285: Pull request #7276 synchronize by elizagamedev
October 23, 2023 20:57 42m 32s exv/init-feature-level-0
October 23, 2023 20:57 42m 32s
Allow explicitly initializing at feature level 0
Presubmit #8284: Pull request #7276 synchronize by elizagamedev
October 23, 2023 20:50 22m 4s exv/init-feature-level-0
October 23, 2023 20:50 22m 4s
Fix creating multiple asset instances #7269
Presubmit #8283: Pull request #7288 opened by z3moon
October 23, 2023 20:43 38m 17s zm/multi-asset-instances
October 23, 2023 20:43 38m 17s
Allow explicitly initializing at feature level 0
Presubmit #8282: Pull request #7276 synchronize by elizagamedev
October 23, 2023 20:30 35m 32s exv/init-feature-level-0
October 23, 2023 20:30 35m 32s
attempt to repair PlatformEGLHeadLess
Presubmit #8281: Commit 892f94e pushed by pixelflinger
October 23, 2023 18:13 42m 21s main
October 23, 2023 18:13 42m 21s
Implement Metal parallel shader compilation
Presubmit #8280: Pull request #7205 synchronize by bejado
October 23, 2023 18:08 39m 44s bjd/metal-parallel-compile
October 23, 2023 18:08 39m 44s